ATEC Student Wins T-Shirt Design Competition

International Week 2012

Arts and Technology student Chukwuemeka “Emeka” Ikebude is the winner of this year’s iWeek T-Shirt design contest, held annually by the International Student Services Office.

He said the sphere depicted in his winning design “symbolizes the parts of the world from which students come.”

Chukwuemeka “Emeka” IkebudeA celebration of the University’s diverse student body, iWeek kicks off Monday, April 2, with “Passport to the World” in the Student Union Galaxy Rooms. From 12 to 2 p.m., participants will represent their countries with clothing, cuisine, design and artifacts. Judges from across campus will select the best food, national dress and overall display.

More than 3,500 international students from 100 countries enrolled at UT Dallas.

Call for Work: Animation Guild Showcase

Animation Guild Showcase Spring 2012

The Animation Guild is now accepting demo reels, 2d and 3d artwork, and sound designs for this year’s Animation Guild Showcase.

The deadline to submit work is Wednesday, April 18.

Submission guidelines:

  • Submit work to the ATEC server: \atec01Showcase
  • Limit demo reels to 5 minutes. Must be in Quicktime format.
  • Images must be Targa, JPG or PNG format (1920×1080 maximum dimensions).
  • Sound designs must be MP3 format, maximum of 2 minutes.
The Animation Guild Showcase will be held Thursday, April 26 at 6 p.m. Students are encouraged to join the Animation Guild Facebook group to find resources, events and other animation students.

New Undergrad Courses for 2012-2014 Catalog

New courses in Arts and Technology and Emerging Media and Communication will be introduced in the 2012-2014 catalog. Some of these courses will be offered beginning fall 2012. See your academic advisor for more detailed information on how these changes relate to your degree plan. Review the paths for Animation and Game Design students.

New Courses

Sound Design 

  • ATEC 3310 Audio Technologies
  • ATEC 3331 Sound Design for Film
  • ATEC 3354 Sound Design for Games
  • ATEC 4310 Digital Audio Processing

Arts and Humanities

  • HIST 3332 HIstory of the Electronic Age
    (new option for HIST 3337, 3374 or PHIL 4310 requirement)

Digital Design and EMAC

  • ATEC 4361 Internet Studio II
  • EMAC 3328 The Digital Society
  • EMAC 3343 Social Networks

Business and ATEC

  • ATEC 4341 Digital Marketing Design

Gaming

  • ATEC 3353 Game Studies
  • ATEC 4365 Level Design & Scripting

Animation

  • ATEC 2326 Computer Animation Processes
  • ATEC 3315 Motion Graphics
  • ATEC 3328 Rigging I
  • ATEC 4328 Rigging II
  • ATEC 4339 Special Effects
  • ATEC 4351 Animation Studio I
  • ATEC 4352 Animation Studio II

Computer Science

  • CS 3360 Computer Graphics for Artists and Designers
    Students on previous catalogs may still take listed requirements, CS 3335 CS 3375, or CS 4336.

Title Changes

New name, but counts the same.

  • ATEC 2383 Animation Principles (was 2D Traditional Animation)
  • ATEC 3320 Information Usability and Design (was Writing & Editing for the World Wide Web)
  • ATEC 4340 Project Management for ATEC (was Business and the Digital Arts)
  • ATEC 2322 Theories of Emerging Media & Comm. (was Introduction to Electronic and Digital Comm)
  • ATEC 3326 Emerging Media Production (was Emergent Media and Mass Communications)
  • ATEC 4326 Advanced Emerging Media Production (was Emergent Media Production)

Mobile App Discussion to be Led by Creative Director of Bottle Rocket Apps

Bottle Rocket Apps Methodology

Michael Griffith, Creative Director of Bottle Rocket Apps, will discuss the creative process and Bottle Rocket’s methods for designing apps on Friday, March 30 from 3-4 p.m. in JO 3.516.

About Bottle Rocket Apps

Bottle Rocket AppsBottle Rocket Apps is a full-service mobile app development firm, focused on creating mission-critical, premium brand experiences for the leading mobile platforms.

Since its founding in early 2008, Bottle Rocket has completed more than 60 iPhone, iPad and Android apps for leading brands such as NPR, PBS, Disney, ESPN, The Seattle Times, Discovery Channel, BET, A&E Television, SPIN Magazine, American Express and AARP.

The company’s apps have won numerous industry accolades for innovative and user-centered design, and frequently appear at the top of their categories on the iTunes App Store.

The Bottle Rocket team of senior strategists, architects, developers and artists work their magic from the company’s offices in Dallas, Texas.

Related Reading

Upcoming ATEC Faculty Candidate Presentations, March 26-30

The following candidates are slated to present for the week of March 5-9, 2012. All presentations will be held in the ATEC Conference Room (ATEC 1.606).


Scot Gresham-Lancaster, MFA
Candidate for Assistant Professor in Sound Design

Mr. Gresham-Lancaster will give a presentation on Monday, March 26 at 3:30 pm in ATEC 1.606 entitled Sonification: Finding the Sound and Music which is Within the Data.

Scot Gresham-Lancaster is a composer, performer, instrument builder and educator with decades of professional experience. His recent work is for IMéRA in Marseille France on 2nd order sonification of data sets. As a member of the HUB, he is one of the early pioneers of “computer network music” and cellphone operas. He has created a series of “co-located” international Internet performances with remote dancers and musicians. An acclaimed pianist and guitarist, he also often performs with instruments of his own design. He has worked with major Silicon Valley firms developing audio for games and interactive and online consumer products.  He is an expert in 21st century educational technology and techniques.

Mr. Gresham-Lancaster was a student of Philip Ianni, Roy Harris, Darius Milhaud, John Chowning, Robert Ashley, Terry Riley, “Blue” Gene Tyrany, David Cope and Jack Jarrett among others. He has been a composer in residence at Mills College. At STEIM in Amsterdam he worked on developing new instruments for live performance of electroacoustic music. He is an alumnus of the Djerassi Artist Residency Program. He has toured and recorded as a member of the HUB and Room, Alvin Curran, ROVA saxophone quartet, The Club Foot Orchestra , and NYX. He has performed the music of Alvin Curran, Pauline Oliveros, John Zorn, and John Cage, under their direction, and worked as a technical assistant to Lou Harrison, Iannis Xenakis and David Tudor among many others.


Nakho Kim
Candidate for Assistant Professor in Networked Communication and Social Media

Mr. Kim will give a lecture on Tuesday, March 27 at 2:00 in ATEC 1.606 entitled Media Conditions of Successful  Ecology, Citizen Journalism and the Emerging Public Spheres.

Nakho Kim is currently a doctoral candidate of Journalism and Mass Communication at the University of Wisconsin-Madison. His research interests are in participatory citizen journalism, as an aspect of civic communication empowered with media technologies. Specific interest areas include citizen journalism practices, data journalism and media ecology modeling.

For several years, he has been developing and managing Madison Commons, a civic journalism project which aims to bridge various information needs of the local community. His dissertation in works builds an agent-based model of a simulated community to explore how we could use emerging media to bridge different communication networks and build a better public sphere.

Ian Bogost to Speak on Future of Video Games

Ian BogostDr. Ian Bogost, award-winning designer, media philosopher and professor at the Georgia Institute of Technology, will discuss Humility and Ordinariness, or the Future of Video Games on Thursday, March 29, 2012 at 3 p.m. in Texas Instruments Auditorium, ECSS 2.102.

About the talk

Everyone knows how to use videogames for entertainment and distraction. For years now, many scholars and designers (Bogost included) have advocated for using games for other purposes—learning, politics, advertising, exercise, and others.

Often described under the title “serious games,” such games were supposed to offer radically new and measurably effective ways of carrying out such goals. Bogost’s talk will discuss some of the reasons why that radical change hasn’t happened, and why more humble design values offer both a possible solution and a likely obstacle to the advancement of games outside of entertainment.

As a primary example, Bogost will present one approach to using games in journalism, a new game authoring system developed thanks to funding from the John S. and James L. Knight Foundation.

About Ian Bogost

Dr. Ian Bogost is professor at the Georgia Institute of Technology (where he is also director of the Graduate Program in Digital Media) and founding partner at Persuasive Games LLC. His research and writing considers videogames as an expressive medium, and his creative practice focuses on political games and artgames.

Bogost is author or co-author of many books, including Unit Operations, Persuasive Games, Racing the Beam, Newsgames, How To Do Things with Videogames and the forthcoming Alien Phenomenology. Bogost’s videogames cover topics as varied as airport security, disaffected workers, the petroleum industry, suburban errands, and tort reform.

His games have been played by millions of people and exhibited internationally. His most recent game, A Slow Year, a collection of game poems for Atari, won the Vanguard and Virtuoso awards at the 2010 Indiecade Festival.

STEM in the City Conference Coming March 23

Join the Galerstein Women’s Center at UT Dallas for an evening of engaging dialogue with a distinguished group of women leaders from Ericsson, the Department of Labor and  UT Dallas’s chapter of Society of Women Engineers.

This is an opportunity for those seeking careers in Science, Technology, Engineering, and Mathematics (STEM).

Discussion topics will include the transition from student to work life, isolation in male-dominated fields, equal pay, mentoring, career leadership, diversity and workplace etiquette.

Register by March 23 at steminthecity.eventbrite.com.

Students, Alumni Encouraged to Participate in Spring Career Expo

Career Expo

Arts and Technology and Emerging Media and Communication students and alumni are encouraged to attend the Spring Career Expo, sponsored by the UT Dallas Career Center. The expo will take place in the UT Dallas Activity Center Wednesday, March 21 from 11 a.m. – 3 p.m.

The following employers are recruiting Arts and Technology students/alumni:

  • Plasma Computing Group Inc. – Internships in Web Development
  • Reynolds and Reynolds Co. – Internships in Graphic Design and Technical Writer
  • Rocket Gaming Systems – Full-time Platform Developers
  • Signazon — Full-time, part-time, and internships are available in Sales, Marketing, Accounting, Customer Service, Client Relations, and Graphic Design
  • Sogeti USA, LLC – Full-time Entry Level IT Consultant
  • ThoughtWorks – Full-time Entry Level Developer

The following employers are recruiting Emerging Media and Communication students/alumni:

  • My Plates – Part-time Field Marketing Representative 
  • Reynolds and Reynolds Co. – Internships in Graphic Design and Technical Writer
  • Signazon — Full-time, part-time, and internships are available in Sales, Marketing, Accounting, Customer Service, Client Relations, and Graphic Design
  • ThoughtWorks – Full-time Entry Level Developer

Business attire, resumes and identification are required to attend the expo. More information is available at the Career Center website.

Upcoming ATEC Faculty Candidate Presentations, March 19-23

Students, staff and faculty are invited to candidate presentations for various faculty positions in Arts and Technology. Candidates will offer a presentation based upon their individual research interests.

The following candidates are slated to present for the week of March 19-23, 2012.


Maximilian Schich, PhD
Candidate for Tenure-Track Position in Arts and Technology

Dr. Schich will give a lecture on Monday, March 19 at 3 p.m. in ATEC 1.606 entitled Visualizing the Ecology of Complex Networks in the Arts and Humanities.

Across several centuries the arts and humanities have accumulated large amounts of structured data, in the form of indices, inventories, catalogs, and databases. In addition more and more such structured data is published in places such as the Linked Open Data cloud or Freebase.com; extracted from unstructured sources such as Google Books or JSTOR; or accumulated by crowds in services such as Flickr or Facebook.

Meanwhile the multidisciplinary fields of complexity science in general, and complex network research in particular, provide more and more methods and tools that allow us to explore these data beyond the traditional limits of reference catalogs, printed books, or database interfaces. As a consequence, we are presented with an extraordinary chance to make significant progress in a key mission of the arts and humanities, namely to uncover the morphology, ecology and evolution of cultural artifacts, understanding meso- as well as global-scale phenomena that characterize the complex system of culture.

Making use of this situation, my talk analyzes, visualizes and explains structured data collections ranging from simple bibliographies to complicated research databases as networks of complex networks between objects, persons, locations, time ranges and events. Introducing a quantitative hermeneutics approach the presented work complements and bridges both traditional arts and humanities scholarship as well as modelling and simulation in complexity science.

Maximilian Schich is an art historian currently working as a Visiting Research Scientist at the Center for Complex Network Research at Northeastern University in Boston. In 2007, he received his Ph.D. with a thesis on ‘Reception and Visual Citation as Complex Networks’. Besides, Maximilian looks back at over a decade of consulting experience, working with (graph) data in art research – within Projekt Dyabola, Bibliotheca Hertziana (Max-Planck-Institute for Art History), the Glyptothek, and Zentralinstitut für Kunstgeschichte in Munich.

His ongoing post-doctoral work on ‘Complex Networks in Art History and Archaeology’ has been funded by the Special Innovation Fund of the President of Max-Planck-Society and Prof. Albert-László Barabási in 2008, and since April 2009 by German Research Foundation DFG. Maximilian is an Editorial Advisor at Leonardo Journal (MIT-Press).


Dehlia Hannah
Candidate for Assistant Professor in History and Philosophy of Technology

Ms. Hannah will present a lecture on Monday, March 19 at 4:30 p.m. in ATEC 1.606 entitled Performative Experiments: Aesthetic Interventions in the Philosophy of Scientific Instruments.

Dehlia Hannah is a Ph.D. candidate in Philosophy at Columbia University completing a dissertation titled Performative Experiments: Contemporary Art and the Aesthetics of Scientific Experimentation. She is a graduate of Smith College, where she studied philosophy and chemistry, and holds a Certificate in Feminist Inquiry from the Institute for Research on Women and Gender at Columbia University. Her dissertation brings together the philosophies of art, science and technology to examine the scientific experiment as a formal practice in contemporary art and the use of scientific technologies and materials as new artistic media.


Meredith Drum, MFA
Candidate for Assistant Professor in Media Based Visual Arts

Ms. Drum will present a lecture on Tuesday, March 20 at 10:30 a.m. in ATEC 1.606 entitled Documentary in the Age of New Media.

Meredith Drum creates cinema projects as linear screenings, interactive exhibitions and mobile media walking tours. Her work has recently exhibited at a range of venues including the Bronx Museum of the Arts; Anthology Film Archives; Participant Inc.; Shelia C. Johnson Design Center at Parsons; Fales Library at NYU; Artport Projects at Focus 09 during Art Basel; Cinema Planeta Environmental Film Festival, Mexico City, Mexico; and Museo Valenciano de la Ilustración y la Modernidad, Valencia, Spain.

Additionally, her work has been published online on the New York Times magazine and Good Magazine. Recent grants and residencies from the NY State Council on the Arts and Free103point9; the Experimental Television Center; the Bronx Museum of the Arts; the University of California Institute for Research in the Arts; HASTAC; and ISSUE Project Room have provided support for her practice.


Paul A. Fishwick, Ph.D.
Candidate for Endowed Chair for Serious Gaming, Modeling and Simulation

Dr. Fishwick will present a lecture entitled Building Digital Worlds: Explorations in Modeling and Simulation on Thursday, March 22 at 3 p.m. in ECSS 2.102, Texas Instruments Auditorium.

To understand the world around us, we build models. At one time, these models were made of wood, plastic, and metal and then we progressed into a digital era where our models became computer programs. Interestingly, though, the vestiges of the older analog models are still with us, except that they exist in the human-computer interface to a lower-level digital substrate. I’ll cover research in model design and execution in our laboratory, and emphasize the importance of treating simulation models as language artifacts. When treated as such, models take on a variety of forms usable by scientists, engineers, artists, and educators. I’ll also cover the relevance of modeling and simulation within our Digital Arts and  Sciences programs, the field of Aesthetic Computing, and the State of Florida’s Commission on Hurricane Loss Projection Methodology.

Paul Fishwick is Florida Blue Key Distinguished Professor of Computer and Information Science and Engineering (CISE), and Director of the Digital Arts and Sciences Programs at the University of Florida.  Fishwick obtained the PhD from the University of Pennsylvania in 1986, and has delivered fifteen international keynote addresses. He is a Fellow of the Society for Computer Simulation (SCS), and has over 200 refereed technical publications.

Graduate Students Invited to Attend RAW: Research, Art, Writing Conference

RAW Conference

The Graduate Student Association of the School of Arts and Humanities invites graduate students to attend the fourth annual symposium, “RAW: Research, Arts, Writing,” to be held on Saturday, March 24 from 9 a.m. to 5:45 p.m. in the Jonsson building.

Schedule
8:30 am – Registration (Jonsson 4.614)
9 am – Opening Remarks (JO 4.614)
9:30 am – Moderated Sessions

10:35 am – Moderated Sessions
11:40 am – Moderated Sessions

12:45 pm – Lunch
1:45 pm – Keynote Address: The Future of Humanities, Dr. Benjamin Alpers
2:30 pm – Moderated Sessions

3:35 pm – Moderated Sessions
4:40 pm – Moderated Sessions

The RAW Conference provides a friendly forum for graduate students from UT Dallas and other institutions to present their research and take questions from the audience about their work.

The conference also provides an excellent opportunity for students to explore and discuss a broad range of scholarship growing out of interdisciplinary approaches in the humanities.

Several Arts and Technology and Emerging Media and Communication faculty will join colleagues in the School of Arts and Humanities as panel moderators.

Dr. Benjamin Alpers, Reach for Excellence Associate Professor in the Honors College and Associate Professor of History and Film and Video Studies at the University of Oklahoma, will deliver the conference keynote address on The Future of the Humanities.

This is the first year the RAW conference will feature a keynote speaker.

The conference program and a full schedule of events is available is available on the RAW website.

There is no charge to attend the conference.

A catered lunch may be purchased in advance for $10. Pay online and make your lunch reservation. Remember to bring your printed receipt with you on the day of the conference.

For more information, visit the RAW Conference website or contact the Graduate Student Association.